Making game building accessible to everyone with @GDevelopApp: the open-source and no-code game engine. Previously: gaming @google.
- London, United Kingdom
- https://gdevelop.io
- @FlorianRival
Highlights
- 5 discussions answered
Block or Report
Block or report 4ian
Report abuse
Contact GitHub support about this user’s behavior. Learn more about reporting abuse.
Report abusePinned
882 contributions in the last year
Less
More
Activity overview
Contributed to
4ian/GDevelop,
GDevelopApp/GDevelop-extensions,
GDevelopApp/GDevelop-examples
and 5 other
repositories
Contribution activity
January 2022
Created 23 commits in 3 repositories
Created a pull request in 4ian/GDevelop that received 24 comments
New "Text input" object
The "Text entry" object has been always only mildly successful at enabling players to enter text in games, or even useless on mobile: Because it c…
+4,528
−308
•
24
comments
Opened 5 other pull requests in 1 repository
Reviewed 46 pull requests in 2 repositories
4ian/GDevelop
44 pull requests
- [Platformer] Allow the character to go down from a jumpthru.
- Allow editing Game Public Info from Game Dashboard
- Improve search in Example Store
- [Platformer] Jump trajectory documentation
- [Platformer] Always stop the character vertically when the jump is aborted.
- [Platformer] Add an action to change the current horizontal speed.
- [Platformer] Add actions to allow to dash toward the ground.
- [Platformer] Add a parameter "try to preserve the current speed" to the "max falling speed" action.
- [Platformer] No longer reset "can jump" when jump speed reaches 0
- [WIP] Add asynchronous events & Wait action
- Fix: Only move unlocked instances when using keyboard in the scene editor
- Fix: Set error var to predefined value if web request couldn't be sent
- Fix focus loss project name
- New "Text input" object
- Remove offending name from project generator
- [Platformer ] Move functions to a more logical group.
- Bump newIDE version
- [Platformer] Fix the key condition mapping.
- Bump newIDE version
- Wrap Trans component in span as a workaround to google translate dom modifications disturbing react
- Add github action to complete update translation pr with coverage deltas
- Open extension details
- Update Build storybook check with storybook urls
- [PathFinding] Make the movement frame rate independent.
- Update Build Progress to display timed out builds
- Some pull request reviews not shown.