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Xreki
Xreki commented Apr 18, 2018

paddle-mobile将开发一个新的版本,为了:

  • 支持Paddle Fluid
  • 更小的体积
  • 更快的速度
  • 更广泛地支持各种arm设备和终端平台

因此,paddle-mobile将会进行一次完全的重构,从框架设计到代码开发。在新版本开发完成后,将会删除原有mobile-deep-learning的代码。新版本开发期间,代码将放置在paddle-mobile repo的一个子目录下。对于子目录的命名,目前有3个候选,希望大家投票:

  • 👍 zygote
  • 👎 paddle
  • ❤️ fluid

有更好的建议,请回复issue。相关issue:#121
另外,待新版本代码开发完成,移除老版本mobile-deep-learning代码后,新版本代码将移出子目录,直接放置在paddle-mobile repo下面。

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  • Updated Jan 21, 2022
  • Python
RobShewagaUHN
RobShewagaUHN commented Jul 8, 2021

Just a tip for everyone: I was having trouble running an offline cluster where the Unity Editor was the master and a remote machine was the client. The remote machine was never able to connect to the Editor, but if I ran the standalone build as the master, it connects fine.

Make sure you don't have any blocking Inbound Rules in Windows Firewall with Advanced Security for the Editor version

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