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modding
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We should improve the local game setup screen to enable more players in local games.
Currently we are advertising 2-4 players but this isn't really a limitation that we need to adhere to. Obviously, we can not have more than two players using the keyboard at one time, but there is nothing that binds us to the number four, if there are enough gamepads connected...
For starters, though, we shoul
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Apparently it is possible to add Python modules to the game with the modloader. Unfortunately there is no documentation about the api.
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File API
nyan should provide a file api that we can inherit from.
Then we can natively interface to the openage file abstraction and do not need to read the whole file in the engine. Basically a class nyan::Filesystem that is specialized by openage. Ideally, the returned file lazily accesses all data through openage::util::File.
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