Here are
132 public repositories
matching this topic...
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Another fucking c# Steamworks implementation
Steamworks wrapper for Unity / C#
a node.js plugin to integrate nw.js/electron games with steamworks
An open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Game Engine.
☁️ Python package for interacting with Steam
Updated
Jan 6, 2022
Python
A thin Java wrapper to access the Steamworks API
Updated
Mar 25, 2022
Java
Example project for Steamworks.NET
A working Python API system for Valve's Steamworks.
Updated
Apr 2, 2022
Python
Test project for Steamworks.NET
Exposing SteamWorks functions to SourcePawn.
A UE4 implementation of the Steamworks API.
Github Action to deploy a game to Steam
Updated
Feb 15, 2022
Shell
Enables all the DLCs. Like Creamapi but just for linux and a subset of Paradox games.
Updated
Apr 6, 2022
Shell
Various expansions to Steamworks SDK support in GameMaker: Studio / GMS2.
Updated
Apr 7, 2022
Game Maker Language
An async python wrapper to interact with the Steam API and its CMs
Updated
Apr 3, 2022
Python
⭐ Steamwork Builder with GUI
Connect your games P2P over steam. This game introduces Unreal's Online Sub-System (OSS) and shows you how to use it with the Steamworks API. By the end of the section, you will be able to connect player through Steam lobbies. (ref:SM_UEM)
http://gdev.tv/uemgithub
Updated
Dec 24, 2020
Roff
Automatically upload Unity Cloud Builds to Steamworks.
This repo is for everyone who is about to integrate the Steamworks.Net.dll into a MonoGame project. It shows some Steamworks.Net features and how easy it is to integrate it into a MonoGame project.
Steamworks API wrapper for Go
GameServer test project for Steamworks.NET
Steamworks support for Defold using the Defold extension system
Open Steamworks is a set of reverse engineered headers for the Valve's Steam Client
Open source `steamclient.dll` replacement in C++
Steamworks implementation in Go that doesn't require CGo
A workaround for GPL software that wants to use the Steamworks SDK.
A Steam transport for RiptideNetworking, using Unity and Steamworks.NET.
Open source steamclient.dll replacement
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If you move the main window as soon as you opened the app (while it says "Reading badge page"), it won't show the game you're idling.
It will look like this:

Instead of this:
![image](https://user-images.githubusercontent.com/70611792/158019889-83b31eeb-2264-4f48-93ac-421908defd0