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stl
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Expected Behavior
The serializer should be able to
- Serialize geom3 to IndexedTriangleSet
- Support colors on polygons, translating to Color
- Serialize geom2 to IndexedLineSet or LineSet
- Serialize path2 to IndexedLineSet or LineSet
- Support UNIT in header
- Support colors on geometries, translating to Appearance
- Material emissiveColor
Actual Behavior
The current se
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Needs to be updated to use the or string selector, fluent api, and remove the saveModel call.
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This is for first-time-contributors :
Add functions which belong to a particular header file in its corresponding .md file inside the header folder.
For example
std::sort belongs to algorithm header file, so make a new file sort.md inside the algorithm directory while maintaining the CONTIBUTING gu
Hello, it would be great if you could add some 3d text models. Thanks in advance :-)
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Slic3r: 1.3.1-dev-54a31ee
OS: Ubuntu 18.04.4
Load STL
Select model.
Right click - Rotate - Around z axis...
Input 90 - press ok
Model moves 90 degrees counter clock wise as expected.
Input 90 - press ok
BUG Model doesn't move.
Input 0 - press ok
Model doesn't move. (As expected for relative rotations, but not absolute.)
Input -90 - press ok
BUG Model rotates 180 degrees.
Around x