It would be nice to have English UI strings extracted to a yml file to allow support for other locales.
We're liable to run into some RTL and spacing challenges once other translations are added, but we can address those as they arise. Ideally dates/times should be localized (as we they are currently locked to English in #407)
Peer-to-Peer game networking library for thousands of players simultaneously. Built completely in C#. Work in progress integration into Unity and Unreal Engines, with cross platform signaling server using same core code.
A tool that can be used to send single or multiple packets in sequences with a lot of packet customization. Can be used as a DoS attack tool for pen-testing purposes and more including network monitoring.
It would be nice to have English UI strings extracted to a
ymlfile to allow support for other locales.We're liable to run into some RTL and spacing challenges once other translations are added, but we can address those as they arise. Ideally dates/times should be localized (as we they are currently locked to English in #407)