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3d-graphics

3D modeling uses specialized software to create a digital model of a physical object. It is an aspect of 3D computer graphics, used for video games, 3D printing, and VR, among other applications.

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BStringhamVRSK
BStringhamVRSK commented Aug 12, 2021

Problem:
After using Engine.createTextureFromKtx/jpeg/Png, I need to query the texture width and height so I can generate proper UV coordinates for font display.

Proposed solution
Expose the Texture.getWidth(), getHeight(), etc. methods to get texture information. I currently only need width and height, but I can see usage cases for many of the other "getters" available in the C++ in

darkclip
darkclip commented Jan 21, 2020

In las file format, vlrs info is crucial to correctly describe point's spatial location.
However, if you try to use pyntcloud.las_header.vlrs, you wouldn't get anything, the value is alway none.

Through your source code, I can see you try to use
data["las_header"] = las.header
But it can not pass vlrs or evlrs info into new object, because in laspy, vlrs info is dynamically obtained afterw

c-lipka
c-lipka commented Jun 9, 2021

The repository contains a few files with names that are presumably named after POV-Ray version v3.7, having the followng pattern:

  • distribution/scenes/**/*_37.pov
  • distribution/scenes/**/*_37.jpg

My guess is that these deal with changes made between v3.6 and v3.7, and should keep these names even in a v3.8 release proper, but someone should take a closer look at them to confir

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