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Game Bytes
Gamedev.js Jam celebrates web games! Build an HTML5 game within 13 days of the jam on a given theme, have fun, and possibly win prizes.
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Open Source Friday: Supercharge Images on Netlify with Cloudinary
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Game Engines
Frameworks for building games across multiple platforms.
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Semgrep
Semgrep is a fast, open-source, static analysis tool for modern languages. With 1,000+ existing rules and simple-to-create custom ones, it finds the bugs that matter.
- Open source, works on 17+ languages
- Scan with 1,500+ community rules
- Write rules that look like your code
- Quickly get results in the terminal, editor, or CI/CD
- Flag issues moving forward, get results in pull requests, Slack, + more
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Summary
The Event Hubs client library aims to be mockable and fully support testability. To help illustrate usage of the new API for the testing scenarios, a set of samples mocking the various Event Hubs client types and illustrating use of the model factory is needed.
Scope of Work
- Implement a sample or set of samples demonstrating a basic approach for mocking the high level cli
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For support purposes it is good to know where the fences are (polygon, circular, inclusion/exclusion) so we should log these somehow. Perhaps when the log file is first started.
This comes from this discussion https://discuss.ardupilot.org/t/no-polygone-fences-in-the-dataflash-logs/82566/2
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Flaptastic
Manage flaky unit tests with the unit testing framework you already use.
Features
- Checkbox to instantly disable any unhealthy unit test across all branches
- GitHub flaky test warnings on pull requests
- Slack alerting to team channel who's test are flapping
- Metrics and charting to aid you in fixing the biggest disruptions first
Requirements
- CI/CD (CircleCI, TravisCI, Jenkins, etc.)
Flaptastic is designed for organizations with many codebases and teams.
Description
When the "Run" button is clicked - it gets the disabled styles indicating a user should not be able to perform clicks while a particular query is running. But this does not prevent the operations to be performed repeatedly by clicking the button in the loading state.
This PR fixes this issue by checking if the button is not in a loading state, and only then allowing the onclic