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rpg

A video game genre where the player controls the actions of a character immersed in an open world.

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游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。

  • Updated Feb 22, 2022
  • C++

一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.

  • Updated Jan 6, 2022
  • C#
naknode
naknode commented Mar 6, 2018

Do you want to request a feature or report a bug?

bug

What is the current behavior?

When a user types on chat, everyone in the map can see it.

**If the current behavior is a bug, please provide the exact ste

bug help wanted good first issue player
taustinoc
taustinoc commented Sep 25, 2021

Is your feature request related to a problem? Please describe.
MapTool is extremely slow to open when there are thousand or tens of thousands of files in the assetcache folder. With ~20,000 files, my home computer takes up to 4 minutes for MapTool to open. If I manually delete everything in the assetcache folder first, it takes less than 20 seconds. Since it only happens to Windows users, I b

feature good first issue Hacktoberfest

这是一个轻量级的、一站式的java游戏服务器框架,也可用于开发简单的web服务。基于netty实现了高性能通讯,支持tcp、http、websocket等协议,支持protobuf、json两种数据格式,支持以配置的形式轻松开启多端口网络服务。支持RPC远程调用,支持以优雅的方式实现远程调用,支持调用超时重试、幂等调用。封装了持久化层,提供数据访问和数据落地接口,支持异步新增、保存、删除数据,支持主键或指定其他字段进行数据缓存。支持简单的ioc,业务层使用依赖注入实现逻辑。封装了伪协程实现方案Promise,可用于解决地狱式回调等问题。支持MVC、领域、ECS架构。

  • Updated Feb 8, 2022
  • Java
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