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Failure To Load Capture For Simple Vulkan App
Bug
Need More Info
#2507
opened Feb 23, 2022 by
JackStouffer
Pixel history should show both shader outputs when dual-source blending is in use
Feature
Unresolved
#2461
opened Jan 24, 2022 by
Pokechu22
[Feature request] Support DXIL Shader Debug
Feature
Unresolved
#2427
opened Dec 14, 2021 by
whbwhb521
[Feature Request] Allow editing pipeline state
Feature
Unresolved
#2354
opened Sep 1, 2021 by
wheelmac92
Is three any plan to support the vulkan raytracing capture
Feature
Unresolved
#2317
opened Jul 14, 2021 by
jiaolu
View per-subresource states in resource inspector
Feature
Unresolved
#2183
opened Feb 19, 2021 by
skarolewics
Show approximate predication results in D3D12 pipeline state
Feature
Unresolved
#2095
opened Nov 16, 2020 by
redorav
Start Compute debugger after picking a UAV RenderTarget pixel
Feature
Unresolved
#2065
opened Oct 1, 2020 by
sammyfreg
Input attachments shown with LOAD DONT CARE despite loadOp=LOAD
Bug
Unresolved
#2045
opened Sep 9, 2020 by
ShabbyX
Feature request - configure keyboard/mouse bindings
Feature
Unresolved
#1811
opened Apr 3, 2020 by
docbrownx
Feature request - viewing offsets of elements in cbuffers
Feature
Unresolved
#1664
opened Jan 7, 2020 by
Nielsbishere
Indicator of span of "current pass" for debug overlays
Feature
Unresolved
#1651
opened Dec 20, 2019 by
skarolewics
Shader debugger - add breakpoint actions (increase hit count)
Feature
Unresolved
#1602
opened Nov 18, 2019 by
didito
Save last known location of closed docking windows
Feature
Unresolved
#1197
opened Dec 5, 2018 by
PfhorSlayer
Allow inspecting groupshared memory in D3D11 shader debugging
Feature
Unresolved
#1038
opened Jul 10, 2018 by
redorav
Add graphing/visualisation tools for performance counters
Feature
Profiling
Unresolved
#967
opened Apr 24, 2018 by
JensRestemeier
Request: Mouse Auto Fit (Auto Fit over region selected by mouse)
Feature
Unresolved
#872
opened Feb 12, 2018 by
PfhorSlayer
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Updated in the last three days: updated:>2022-03-10.