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  • Updated Jul 11, 2021
  • Java
together-app
vladimir-tsapkov
vladimir-tsapkov commented Mar 24, 2022

Hi!
Have some issues with growing connections and seems they didn't close after some time.
`select count(1) from pg_stat_activity;
count

13

(1 row)`

After 1-2 hours:
`select count(1) from pg_stat_activity;
count

104
(1 row)`

Settings are:
`select min_val, max_val from pg_settings where name='max_connections';
min_val | max_val
---------+---------
1

good first issue question
isabelle-dr
isabelle-dr commented Mar 15, 2022

In Q4 2021, trip-to-trip and route-to-route transfers were added to the specification (PR#278).

The validator needs to be updated with 4 additional optional fields in transfers.txt:

  • from_trip_id - Foreign key referencing trips.trip_id
  • to_trip_id - Foreign key referencing trips.trip_id
  • from_route_id - Foreign key referencing `ro
good first issue rules - GTFS Reference
Firav
Firav commented Feb 8, 2022

Is your feature request related to a problem? Please describe.
While /tw pvp toggle is set to false, when you place a banner in the area of the wilderness, the town's PVP is enabled but the wilderness's pvp remains off.

Describe the solution you'd like
When /tw pvp toggle is set false, when a siege is started, pvp is enabled in the wilderness of the siege zone.

enhancement good first issue
Marak
Marak commented Apr 14, 2021

Would be great if the battleground background was a bit more dynamic with layered parallax stars.

Shouldn't have too much noise, just an occasional shooting star or two.

Here is a decent example ( but its a bit busy ) : https://github.com/BdR76/phaserparallax

Another example: http://glslsandbox.com/e#21149.2

Here is another good view we could use for galaxy view: http://glslsandbox.com

enhancement good first issue

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