-
Updated
Mar 16, 2022 - C++
#
graphics-library
Here are 294 public repositories matching this topic...
c
docker
iot
gui
microcontroller
embedded
cross-platform
cpp
display
iot-platform
header-only
mcu
graphics-library
Matplot++: A C++ Graphics Library for Data Visualization 📊 🗾
visualization
charts
data-science
charting-library
plots
graphics
graphs
data-visualization
scientific-visualization
scientific-computing
data-analysis
graphics-library
matplot
plot-categories
contour-plots
polar-plots
-
Updated
Apr 1, 2022 - C++
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
c-sharp
opengl
game-engine
graphics
opencl
game-development
openal
scientific-visualization
opengl-es
math-library
graphics-library
-
Updated
Apr 2, 2022 - C#
A modern cross-platform low-level graphics library and rendering framework
gamedev
opengl
graphics-engine
rendering
vulkan
directx
graphics-programming
renderer
d3d12
d3d11
raytracing
opengl-es
ibl
pbr
graphics-library
ray-tracing
3d-engine
directx11
directx12
vulkan-game-engine
-
Updated
Apr 3, 2022 - Batchfile
11
bug
Something isn't working
help wanted
Extra attention is needed
good first issue
Good for newcomers
area-SilkTouch
cli
terminal
graphics
images
image-processing
ansi
image-viewer
unicode-characters
terminal-based
graphics-library
terminal-graphics
sixel
-
Updated
Mar 20, 2022 - C
A high speed C++17 Vulkan game engine
open-source
c-plus-plus
cross-platform
game-engine
gpu
vulkan
game-development
gles
renderer
cpp17
graphics-library
3d-engine
vulkan-game-engine
vulkan-engine
-
Updated
Apr 2, 2022 - C++
Display Controller (VGA, SSD1306, ST7789, ILI9341), PS/2 Mouse and Keyboard Controller, Graphics Library, Sound Engine, Game Engine and ANSI/VT Terminal for the ESP32
audio
emulator
keyboard
gui
graphics-engine
game-engine
esp32
sound
ansi
mouse
audio-engine
ps2
graphics-library
vt100
vga
widget-library
ansi-terminal
vt-terminal
fabgl
-
Updated
Mar 31, 2022 - C++
graphics-engine
graph-algorithms
graphic
graphics-programming
papers
graphics-library
reflective-shadow-maps
-
Updated
Mar 6, 2022 - C++
Vulkan 2D graphics library
-
Updated
Mar 27, 2022 - C
egorodet
opened
Aug 31, 2020
-
Updated
Nov 20, 2021 - C++
Lightweight C 2D graphics API agnostic library with parallelism support
lightweight
library
embedded
opengl
gba
graphics
multithreading
framebuffer
multi-core
graphics-library
graphics-rendering
2d-graphics
multithreaded
fbdev
-
Updated
Jan 9, 2022 - C
Immediate-mode, renderer agnostic, lightweight debug drawing API.
-
Updated
Feb 18, 2022 - C++
Examples, tutorials and applications for the LVGL embedded GUI library
-
Updated
Mar 29, 2022 - C
SPI LCD graphics library for ESP32 (ESP-IDF/ArduinoESP32) / ESP8266 (ArduinoESP8266) / SAMD51(Seeed ArduinoSAMD51)
lcd
gfx
esp-idf
graphics-library
dma
m5stack
odroid-go
tft-espi
esp-idf-tft-ili9341
spi-lcd
wio-terminal
lovyangfx
-
Updated
Apr 3, 2022 - C
A Multi-Scale Model for Simulating Liquid-Fabric Interactions
particle-in-cell
collision-handling
graphics-library
siggraph
fluid-simulation
cloth-simulation
material-point-method
simulation-engine
physics-based-animation
-
Updated
Dec 20, 2021 - C++
This repository is intended to be used as a code repository for learning DirectX 12.
-
Updated
Mar 31, 2022 - C++
A thin layer of graphic data types
c
euler
vector
matrix
transformations
mathematics
simd
quaternion
graphics-library
3d-transformations
-
Updated
Mar 18, 2022 - C
.NET Console Graphics Engine
console
graphics
draw
game-loop
console-framework
unlicense
graphics-library
hacktoberfest
consoleengine
console-graphics
-
Updated
Jun 14, 2021 - C#
Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.
lazarus
components
delphi
graphics
fpc
vector-graphics
low-level
graphics-library
2d
object-pascal
delphinuspackage
-
Updated
Mar 29, 2022 - Pascal
-
Updated
Apr 13, 2019 - C
devshgraphicsprogramming
commented
Nov 3, 2021
Description
Right now the MDI ranges are not compacted (having the drawcalls with 0 instances removed).
But the DrawIndirectAllocator and all the resources in on the C++ side are already setup for this
Solution proposal
An additional Dispatch (direct, cause you can have a list of MDIs up front) over the drawcalls that prefix sums their boolean instanceCount!=0u flag
Then another
Graphics API wrapper is written in C++ on top of Directx 12 and Vulkan. Provides main features including ray tracing.
gamedev
graphics-engine
rendering
vulkan
directx
graphics-programming
renderer
d3d12
raytracing
vulkan-api
direct3d
graphics-library
ray-tracing
rtx
directx-12
directx12
graphics-api
dxr
-
Updated
Mar 21, 2022 - C++
2D & 3D graphics engine in the terminal [C] [C++]
c
windows
linux
cli
c-plus-plus
unix
terminal
graphics-engine
cpp
graphics
computer-graphics
linux-shell
terminal-based
cpp-library
graphics-library
terminal-graphics
3d
3d-graphics
unix-shell
-
Updated
Feb 10, 2022 - C
ESP8266 graphics library
-
Updated
Jan 1, 2022 - C++
PC simulator project for LVGL embedded GUI Library. Recommended on Linux and Mac.
-
Updated
Mar 2, 2022 - C
graphics-engine
game-engine
awesome-list
graphics-library
graphics-libraries
3d-game-engine
3d-graphics
-
Updated
Nov 18, 2021
Improve this page
Add a description, image, and links to the graphics-library topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the graphics-library topic, visit your repo's landing page and select "manage topics."
Summary
After closing a GLFW rendering window GLFW ande some referenced objects remain in memory.
Steps to reproduce