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state-tree

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hpx7
hpx7 commented Oct 5, 2021

First of all, I wanted to say this library looks really cool! I think tracking state mutations and broadcasting deltas is a great way to model the data layer for games.

One question I had was how you think about privacy rules. I noticed you have a concept of "access tags" but I'm having difficulty imagining what kind of use cases this can support.

Some use cases I have in mind:

  • for each c
good first issue question

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