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Nov 11, 2021 - JavaScript
simulation
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Apr 21, 2022 - C++
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Apr 9, 2022 - Rust
In the LTN route planning tool, we display 4 routes at a time:

Zooming in a bit, you can see some of the routes overlap, but then split off and maybe rejoin:

Describe the issue
You can delete the small scenery ghost by right-clicking on them.
When placing any type of object, you see a white ghostly representation of the object you're placing. Normally you would not be able to destroy this, as the object is automatically removed when you move the cursor, or close the building men