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In zebra/rt_netlink.c, we call vrf_lookup_by_id() when we get a route to find the associated vrf object for that table.
This should be improved to be a hash table mapping of Table ID to zebra_vrf object.
You would need to create a hash table probably in zebra/zebra_vrf.h that uses the table_id hash as a key and then update the code in vrf_lookup_by_id() to use this.
This shoul
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Using the pattern in the examples on the website, MultiBar::listen will likely hang if an error occurs as the ProgressBar::finish function will never get called. It'd be nice if listen would stop blocking if there aren't any more progress bars.
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Problem:
After using Engine.createTextureFromKtx/jpeg/Png, I need to query the texture width and height so I can generate proper UV coordinates for font display.
Proposed solution
Expose the Texture.getWidth(), getHeight(), etc. methods to get texture information. I currently only need width and height, but I can see usage cases for many of the other "getters" available in the C++ in