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  1. Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

    C# 11.1k 2.4k

  2. OpenRA/ra2 Public

    A Red Alert 2 mod for the OpenRA game engine

    C# 719 131

  3. OpenRA/OpenRAModSDK Public template

    Software Development Kit for building your own games using the OpenRA engine.

    Shell 85 49

  4. OpenRA Public

    Forked from OpenRA/OpenRA

    An open-source implementation of the Command & Conquer: Red Alert engine using .NET/Mono and OpenGL. Runs on Windows, Linux and Mac OS X.

    C#

  5. Forked from OpenRA/OpenRAModSDK

    Development environment for building custom OpenRA mods.

    Shell

  6. OpenRAWeb Public

    Forked from OpenRA/OpenRAWeb

    The source for the official OpenRA website.

    JavaScript

424 contributions in the last year

May Jun Jul Aug Sep Oct Nov Dec Jan Feb Mar Apr Mon Wed Fri
Activity overview
Contributed to OpenRA/OpenRA, OpenRA/OpenRAWebsiteV3, OpenRA/ra2 and 10 other repositories

Contribution activity

April 2022

Created a pull request in abc013/WarriorsSnuggery that received 3 comments

Use 'GetKey' instead of indexing KeyDictionary directly

Replaces generic "key not found" exceptions with the custom exception from WarriorsSnuggery/WarriorsSnuggery.Game/Settings.cs Line 108 in 4c5551a

+16 −16 3 comments
Opened 2 other pull requests in 1 repository

Created an issue in OpenRA/OpenRA that received 1 comment

Restarting a map after changing the Lua script crashes with a map not found exception

Exception of type `System.InvalidOperationException`: Map 016ee2032e81e5d7bbda6d1ea0bbb0509b1bfab7 not found at OpenRA.Mods.Common.Server.LobbyComm…

1 comment

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