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openage
heinezen
heinezen commented Oct 1, 2021

Required skills: Python

Difficulty: Easy

For the initial asset conversion, openage provides textual output to signal which stage of conversion has been reached. The output usually looks like this:

INFO [py] converting metadata
INFO [py] [0] palette
INFO [py] [1] empires.dat
INFO [py] Starting conversion...
INFO [py] Extracting Genie data...
INFO [py] Creating API-like ob
python assets good first issue
duncanspumpkin
duncanspumpkin commented Apr 30, 2022

Operating System

Win10

OpenRCT2 build

5659d43

Describe the issue

Whilst reviewing #16934 I noticed this issue. When you change the map size using the map window the park size in the park window does not get invalidated and will show the incorrect size until the update event every 1000 ticks.

This is super easy to fix just add a park_calculate_size(); to `GameActions::Result C

bug good first issue
a-kryuk
a-kryuk commented Oct 6, 2021

When I try to 'conan install' version-range-based requirements for a package from a GitLab remote package repository, I get an unhelpful Python message "ERROR: 'NoneType' object is not iterable." I believe it's triggered by some faulty implementation on the GitLab repository side, but it would be helpful if Conan provided a more specific indication of the error cause.
My example conanfile.py:
`

wfjsw
wfjsw commented Jan 23, 2022

Context

#4881

I'm operating a worldwide server and there are unique connectivity issue in different regions. I want to ensure that users have best voice quality while under connection budget, and that involves different settings for different regions.

Description

I need to have individual switches that controls the inbound and outbound UDP connections.

Mumble component

Client

client feature-request good first issue
warzone2100
xray-16
BielBdeLuna
BielBdeLuna commented Apr 12, 2022

Describe the bug
In Linux when the engine loads, it detects that there is EFX capabilities but then states that EAX 2 is out of the question.

Expected behavior
shoudln't EAX usage be replaced by EFX usage? and if so maybe this should be indicated when the sound is loaded, isn't it?

BugTrap error report

SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtensi

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