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webgl
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fitDataset() expects a Dataset that produces elements of a certain shape, with matching batch sizes etc., and throws errors (from standardizeDataIteratorOutput()) when the conditions are not met. These errors should be tested.
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JavaScript Request: Expose Texture methods getWidth(), getHeight(), getDepth(), getLevels(), etc.
Problem:
After using Engine.createTextureFromKtx/jpeg/Png, I need to query the texture width and height so I can generate proper UV coordinates for font display.
Proposed solution
Expose the Texture.getWidth(), getHeight(), etc. methods to get texture information. I currently only need width and height, but I can see usage cases for many of the other "getters" available in the C++ in
We've been using markers more and more in xterm.js and found that every case so far looks like registerMarker(0)
We should make the argument optional and have it imply 0 (same line as the cursor).
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Most items coming from questions on the community forum
- a proper multicategory bar example based on https://community.plotly.com/t/multicategory-axis-type-example/26392
- example of shape or annotation covering several subplots thanks to
xref='paper'. Also the shapes and annotations tutorial should link to each other. - orthographic projection example in 3d axes tutorial (or
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Looking through the scripts in package.json, a lot of the tasks have inconsistent naming or have misleading names
To point out a few issues:
- some tasks use
kebab-case(e.g.prettier-check) while others usecamelCase(e.g.buildApps). We should pick a consistent style. (Personally I findkebab-caseeasier to type on the command line) generateDocumentationseems needlessly l
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See KhronosGroup/glTF#1691 for implementation spec.