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zx64
zx64 commented Dec 1, 2018

From the comment in SDL_filesystem.h:
Please call SDL_free() on the pointer when you are done with it

When building the project with MSVC, I ran into some debug heap asserts early into the program startup.
The culprit appears to be the code in m_config.c that does free(prefdir) as changing these to SDL_free(prefdir) resolved the issue.

I'm not sure what to do about `GetDefaultConfi

rzhxiii
rzhxiii commented Mar 24, 2022

Version of Crispy Doom: N/a

Operating System and version: N/a

Game: Hexen

Any loaded WADs and mods (please include full command line): -file hexdd.wad

Bug description

Observed behavior: the expansion for Hexen has no autoload folder at the moment, meaning stuff like unique widescreen assets (just the title pic is different as far as I'm aware) and MIDI replacements (like the WIP

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