reimplementation
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Water rendering
Implement better water rendering, with higher quality water, reflections, refractions, etc ...
Also add underwater rendering, with blurried screen and blue color.
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Font kerning
Add kerning table in Rendering/Font.cpp
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The rmdp file archive loader has a lot of redundant building blocks for its methods. It would be nice to move this into separate methods to reduce the code and maintainability for it. The building blocks would be:
- Normalizing a path (Ideally the method from #15)
- Converting a path from a string to a list of crc32 hashes and one crc32 hash for the file.
- Retrieving the right folder entry
Path normalization
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Time durations in Ruffle are often stored as floats (example), and it's difficult to know which units the values are in (secs, ms, ...).
It'd be nice to switch these over to use
std::time::Durationfor clarity.