Discord
Discord is a proprietary freeware voice-over-Internet Protocol (VoIP) application designed for video gaming communities, that specializes in text, image, video, and audio communication between users in a chat channel.
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Details
It would be nice to have a filter for pinned/previously pinned messages, maybe just "pinned:" or "has:pin" or something.
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Describe the Bug
I have a playlist of ~300 songs that I regularly listen to. However when using the recently played function, it is more than doubled to almost 700 songs, repeating itself rather randomly and skipping all tracks I've added through iTunes in addition
Steps to Reproduce
Have a playlist with songs added via iTunes, and click on it from the "Recently played" section. E
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General Troubleshooting
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In serenity::builder::CreateEmbed it says
Refer to the documentation for ChannelId::send_message for a very in-depth example on how to use this.
However, the documentation for ChannelId::send_message doesn't have the promised example:
 on a message-based bridge command raises an exception.
Reproduction Steps
• Create a bridge command
• Call await ctx.reply(...) followed by await ctx.delete()
• Run the command from a message
Minimal Reproducible Code
import discord
from discord.ext import bridge
intents = discord.Intents.default()
intents.message_content =-
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- Organization
- discord
- Website
- discord.com
- Wikipedia
- Wikipedia
window_editor_object_selection_select_objectcurrently returns its success through a bool and also the globalgGameCommandErrorText. It should be refactored to return aGameAction::Resultto remove the use of the global.