strategy
A game genre that focuses on skillful thinking and planning to achieve victory.
Here are 680 public repositories matching this topic...
-
Updated
Jan 28, 2022 - JavaScript
-
Updated
Apr 14, 2022 - Python
Im just saw you used "directory = " in the spritesheets definitions. However our documentation says this is deprecated. https://www.widelands.org/documentation/animations/ So better to use the animation_directory = again.
I'm sorry, wasn't aware of that. I corrected them for this PR. (but Frisian unit definitions still use
directory =a lot)_Originally posted by @tothxa in htt
The wiki is very outdated and there is missing information. What I mean is that we should create a more user friendly wiki, with descriptions of every building, game element... Maybe we should add also pictures of the buildings or animations. I don't know, but we must do something to improve it. What do you think?
How can I get access to http://wiki.unknown-horizons.org/w/Main_Page? I would lik
-
Updated
May 15, 2022 - JavaScript
-
Updated
May 18, 2022 - Go
-
Updated
May 22, 2022 - Python
-
Updated
Feb 7, 2021 - C#
-
Updated
Mar 24, 2022 - HTML
-
Updated
Apr 13, 2022 - Python
-
Updated
May 15, 2022 - GDScript
Precondition: the IP address of your computer shall not match "https://www.whatismyip.com/" and port forwarding must not be set up.
Repro steps:
- launch game
- join lobby
- host game
- wait for "your computer is not reachable from the internet" message to appear
- notice additional error message
Incorrect error message:
![Screenshot from 2022-03-30 21-13-27](https://use
-
Updated
May 2, 2021 - Pascal
-
Updated
Mar 23, 2022 - C++
-
Updated
May 4, 2022 - Python
-
Updated
Oct 28, 2020 - Go
Describe the solution you'd like
SWIG was used to create Python bindings for this library. Currently the procedure documented at https://github.com/crypto-chassis/ccapi/tree/v3.4.2#python isn't applicable for creating Python bindings on Windows. Modify the CMake files used in the build process to create successful Python bindings using MinGW (if you can also make it work for MSVC that will be
-
Updated
Sep 14, 2019 - Python
-
Updated
Oct 4, 2021
-
Updated
Jun 18, 2021 - Java
- Wikipedia
- Wikipedia
so that in multicellular the player can have special "smelling" cells and they would work. Right now the guidance lines probably only read the chemoreceptors from the main player cell. Should be relatively simple to change it to look at also other cells in the player's colony if you ask the colony lead cell what chemoreceptors it has.