- Seattle, WA
- http://seanmiddleditch.github.io
- @seanmiddleditch
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RmlUi - The HTML/CSS User Interface library evolved
A multi core friendly rigid body physics and collision detection library suitable for games and VR applications.
ISO/IEC JTC1 SC22 WG21 paper scheduling and management
The “Quite OK Image Format” for fast, lossless image compression
Create a pull request review based on clang-tidy warnings
Math library using hlsl syntax with SSE/NEON support
A fast entity component system (ECS) for C & C++
Cross platform (Windows, Mac, Linux) native file dialog library with C and C++ bindings, based on mlabbe/nativefiledialog.
Fast, generalized, implementation of the Chase-Lev lock-free work-stealing deque for C++17
Zep - An embeddable editor, with optional support for using vim keystrokes.
A C++ liquid parser/renderer, with an eye on embeddability, performance, extensibility, sandboxability, and multi-language interop.
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
nanomsg-next-generation -- light-weight brokerless messaging
A single-file, immediate-mode sequencer widget for C++17, Dear ImGui and EnTT
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games



