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  1. A Q3-like first person controller for Unity

    C# 53 5

  2. Lee's visibility graph implementation in Unity

    C# 4

  3. fpsmapbox Public

    A game prototype about strafejumping and grapple hooking in a real world Manhattan. Made with Unity and Mapbox

    C# 2

  4. Simple edge detection implemented in Unity

    ShaderLab 1

33 contributions in the last year

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Contribution activity

May 2022

atil has no activity yet for this period.

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