Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
gamedev
reflection
game-engine
cpp
data-oriented-design
modern-cpp
game-development
ecs
entity-component-system
header-only
cpp17
game-programming
production-ready
no-dependencies
architectural-patterns
data-oriented
game-dev
cpp20
ecs-framework
entt
-
Updated
Jul 7, 2022 - C++
Contact Details [Optional]
support@zenml.io
Describe the feature you'd like
When someone uses the
zenml secret register --helpcommand, the formatting of the CLI help information comes out wrong with line breaks not really happening. It isn't possible to read the text printed to the terminal as executed within [theregister_secretfunction](https://github.com/zenml-io/zenml/blob/373