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burst
Here are 93 public repositories matching this topic...
catdad
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Feb 22, 2019
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Benchmarking Burst/IL2CPP against GCC/Clang machine code
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May 3, 2020 - C#
Svelto.ECS and Svelto.Tasks Mini Examples for Unity
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Jun 12, 2022 - C#
BitcoinHD Core integration/staging tree
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May 8, 2022 - C++
Miner, balance, wallet and pool monitoring software
nodejs
bitcoin
coinbase
ethereum
mining
stats
burst
wallet
mpos
nicehash
erc20
miningpoolhub
storj
cryptonote
miner-monitor
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Feb 26, 2022 - JavaScript
Simplest powerful ECS for Unity. Flexible and fast. Works w/ Burst
lightweight
performance
networking
component
system
simple
unity
physics
architecture
mono
jobs
ecs
entity
burst
barebones
game-design
dots
data-oriented
flyweight
determenistic
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Updated
Jun 16, 2022 - C#
gr-eventstream is a set of GNU Radio blocks for creating precisely timed events and either inserting them into, or extracting them from normal data-streams precisely. It allows for the definition of high speed time-synchronous c++ burst event handlers, as well as bridging to standard GNU Radio Async PDU messages with precise timing easily.
python
radio
c-plus-plus
synchronization
signal-processing
extractor
injection
burst
synchronous
signaling-pathways
extract-data
event-handling
synchronization-service
message-passing
timing-simulator
gnu-radio
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Sep 20, 2017 - C++
A Proof of Capacity proxy which supports solo and pool mining upstreams
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Jul 18, 2021 - JavaScript
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Mar 3, 2021 - Swift
2048 like game using Unity's ECS
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May 27, 2018 - ASP
A space war game made with ECS and JobSystem in Unity.
job
multiplayer
network
unity3d
jobs
ecs
entity-component-system
entity-framework
entity
transport
burst
star
entity-component
entitas
dots
starsector
spacewar
netcode
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Jul 24, 2021 - C#
Signum Pool: open-source, fair, auditable
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Jun 25, 2022 - TypeScript
Learning ECS - 100k Cubes in Phyllotaxis pattern
csharp
unity3d
jobs
multithreading
ecs
entity-component-system
entity
burst
multicore-programming
multicore-processors
phyllotaxis-pattern
ecs-phyllotaxis
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Jun 28, 2019 - C#
Unity DOTS Behavior-Tree implementation
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Sep 1, 2021 - C#
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