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May 25, 2022 - JavaScript
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romhacking
Here are 200 public repositories matching this topic...
An IPS/UPS/APS/BPS/RUP/PPF/xdelta ROM patcher made in HTML5.
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Oct 30, 2021 - JavaScript
GUI Application to edit the ROM of Pokémon Mystery Dungeon Explorers of Sky (EU/US)
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May 30, 2022 - Python
Create your own games for the Nintendo Entertainment System! This "starter" game is easily extensible for your own projects. Includes references.
emulator
nintendo
assembly
asm
assembler
nes
assembly-language
rom
romhacking
assembly-language-programming
assembly-6502
nintendo-nes
cc65
assembly-language-game
nintendo-entertainment
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Jan 5, 2021 - Assembly
A C# library that can emulate Pokémon battles.
game
emulator
player
pokemon
games
simulator
csharp
discord
engine
reverse-engineering
avalonia
dotnet-core
opponent
romhacking
dotnet-standard
discord-net
rom-hacking
battle
emulates
pokemon-battle-simulator
rom-dumper
pokemon-battle
pokemon-engine
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Jan 22, 2022 - C#
A C# 2D Pokémon game engine and map editor.
game
pokemon
games
opengl
csharp
game-engine
dotnet
engine
sdl2
avalonia
dotnet-core
romhacking
sound-engine
rom-hacking
battle
pokemon-battle-simulator
pokemon-battle
pokemon-engine
rom-hack
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Feb 15, 2022 - C#
Multi-purpose editor for ROM hacking DS and GBA Castlevania games
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May 10, 2022 - Ruby
Compression and decompression tools for NES, SNES, and Game Boy games by HAL Laboratory
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Apr 13, 2020 - C
Level editing suite for The Legend of Zelda: The Minish Cap
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Jan 25, 2022 - C#
Kirby's Dream Course / Kirby Bowl level editor (C++ / Qt)
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Sep 9, 2019 - C++
Explore GameBoy Advanced ROMs and see and hear all their data, text, graphics, and sounds.
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Dec 12, 2018 - Vue
pleonex
commented
Sep 21, 2020
Similar to how Span works, we could add a method to the DataStream class to easily create a substream. We could name it Slice and it would equivalent to call the constructor with the given offset and size. This may simplify APIs.
var parent = new DataStream();
var sub = parent.Slice(4, 0x10);Additional context
We could review the other methods that Span provides so
Nintendo DS(i) ROM editor for the Nintendo DS(i) consoles themselves
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Oct 1, 2021 - C++
Set of tools to manage and modify files from many various games.
python
compression
encryption
tools
translation
utilities
modding
reverse-engineering
ps1
psx
romhacking
pc
xentax
fileformat
modding-games
modding-tools
reverseengineering
re
translation-tool
fileformats
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May 29, 2022 - Python
Kirby's Adventure Level Editor (C++ / Qt)
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Aug 1, 2015 - C++
Majora's Mask scripts, with some Ocarina of Time on the side.
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Jan 20, 2021 - Lua
Epic Edit, Track Editor for Super Mario Kart (SNES)
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Feb 9, 2022 - C#
Disassembly of MegaMan Battle Network 6 with Cybeast Falzar as baserom
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Mar 25, 2022 - Assembly
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Dec 21, 2021 - JavaScript
AFS File Creator and Extractor
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Oct 26, 2021 - C#
A romhack of "The Legend of Zelda: A Link to the Past" made for speedrunners
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Sep 13, 2021 - Assembly
Hacks and tools for "Ni no Kuni" games
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Jul 14, 2020 - Assembly
fork of the xkas (v14) cross assembler
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Jan 22, 2018 - C++
(On hiatus untill untill further notice) RetroMole Core
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May 23, 2022
Some N-Gage stuff for translation and modding
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Apr 1, 2022 - Batchfile
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Add the ability to save/load what options you have selected to easily generate new seeds with the same settings. Could also ensure race seed is always made correctly and easily.