gm!
I am bt3gl: a hacker, engineer, && former astrophysics PhD researcher.
⇠ 𝙲𝚕𝚒𝚌𝚔 𝚑𝚎𝚛𝚎 𝚏𝚘𝚛 𝚏𝚒𝚗𝚒𝚝𝚎 𝚊𝚗𝚍 𝚒𝚗𝚏𝚒𝚗𝚒𝚝𝚎 𝚐𝚊𝚖𝚎𝚜 (𝚊𝚗𝚍 𝚜𝚘𝚖𝚎 𝚜𝚝𝚘𝚛𝚒𝚎𝚜) 💾
Note: Most of my (open-source) code from the last decade is available here. Sadly, I lost thousands of stars and forks when I moved everything out there, but you can always google me to find that out.
👾 𝚃𝚑𝚎 𝚛𝚘𝚊𝚍 𝚝𝚘 𝚜𝚎𝚕𝚏-𝚍𝚒𝚜𝚌𝚘𝚟𝚎𝚛𝚢 𝚊𝚗𝚍 𝚜𝚎𝚕𝚏-𝚛𝚎𝚊𝚕𝚒𝚣𝚊𝚝𝚒𝚘𝚗
𝙸𝚗 𝚝𝚑𝚎 𝚋𝚎𝚐𝚒𝚗𝚗𝚒𝚗𝚐... 𝚠𝚊𝚜 𝚝𝚑𝚎 𝚌𝚘𝚖𝚖𝚊𝚗𝚍 𝚕𝚒𝚗𝚎
- This was my first website, in middle school: fly.to/bytegirl (note the sick Flash effect
😀 ).
- I won first place for an AI award in high school from the Brazilian Science and Fair Technology (MOSTRATEC). The project was a medical expert system written in Delphi.
𝚄𝚗𝚒𝚟𝚎𝚛𝚜𝚒𝚝𝚢 𝚘𝚏 𝚂𝚊𝚘 𝙿𝚊𝚞𝚕𝚘 + 𝙽𝙰𝚂𝙰 𝙶𝚘𝚍𝚍𝚊𝚛𝚍 𝚂𝚙𝚊𝚌𝚎 𝙲𝚎𝚗𝚝𝚎𝚛
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I started college for Computer Engineering at Polytechnic School of the University of São Paulo. Then I transferred and received a B.Sc. in Physics at the Institute of Physics because I wanted to focus on research.
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My first undergrad research scholarship was from the Brazilian National Council for Scientific and Technological to research Cosmology (the equations of dark matter and dark energy), under the supervision of Prof. Elcio Abdalla and Dr. Brenno Vallilo.
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I was an undergraduate summer researcher at NASA's Goddard Space Flight Center, in Washington DC, studying Physics of Active Galactic Nuclei, with Prof. Duilia F. de Mello and Prof. Steve Kraemer.
𝙿𝚑.𝙳. + 𝙰𝚞𝚝𝚑𝚘𝚛𝚒𝚗𝚐 𝚛𝚎𝚜𝚎𝚊𝚛𝚌𝚑 & 𝚋𝚘𝚘𝚔𝚜 + 𝙻𝚘𝚜 𝙰𝚕𝚊𝚖𝚘𝚜 & 𝙱𝚛𝚘𝚘𝚔𝚑𝚊𝚟𝚎𝚗 𝙽𝚊𝚝𝚒𝚘𝚗𝚊𝚕 𝙻𝚊𝚋𝚜
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I have a Ph.D. in Theoretical Physics and Astrophysics (started with String Theory and ended with Astrophysics) at Stony Brook University, New York, received with full-tuition and research scholarship. You can call me Dr. von Steinkirch if you would like to honor and respect those who spend years pursuing this degree.
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My second website during grad school was the home of all my research papers, e-books, homework, etc. I used to publish a lot:
- The first book I published was on Group Theory, which seems to be popular among graduate students at CALTECH (at least, that's what Prof. Maria Spiropulu told me). I also wrote a book on Quantum Computing and Quantum Field Theory.
- I published several peer-reviewed articles: scientific articles published in Nuclear, Astrophysics, and Cosmology.
- I wrote dozen of papers and open-source projects on theoretical Physics, Machine Learning, Gray Hacking, GCP security, and how-to write-ups on Linux, security, and Python (when there were not many out there in 2014-ish).
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I was a research scholar at the Brookhaven National Laboratory, where I researched the dynamics of jets in Quark-Gluon plasmas for the PHENIX Project in the Relativistic Heavy Ion Collider (RHIC), with Prof. Barbara Jacak.
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I was a research scholar at the Los Alamos National Laboratory and the Institute for Advanced Computational Science, where I developed Monte Carlo simulations and data analysis to find the Physics of Neutron Stars, with Prof. Christopher Lee Fryer, Prof. Alan Calder, and Prof. James M. Lattimer.
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I received several scholarships while in school: the American Astronomical Society, HPC Xsede Summer School '13, CERN Winter School '09, and the well-regarded NYC programmer retreat Recurse Center'14 (formerly Hacker School).
𝚂𝚒𝚕𝚒𝚌𝚘𝚗 𝚅𝚊𝚕𝚕𝚎𝚢 + 𝙳𝙴𝙵 𝙲𝙾𝙽 + 𝙲𝚃𝙵𝚜
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My first job as a software engineer was at the security team at Yelp, in San Francisco. I created an in-house machine learning software for DNS/Web endpoint data analysis and worked on several infrastructure and security tasks.
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I was part of two hacking CTF teams (hacking capture the flag games): Joel Eriksson's HackingForSoju (23th in 2014), and Snatch The Root (29th in 2014). I also gave a talk at DEF CON once about hacking quantum cryptography at the cryptovillage (in their first year!).
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I wrote and open-sourced a book on Python and Algorithms (with 1k+ GitHub stars). In 2015, Hanbit Media bought my book to have it translated into Korean.
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I used to have a technical blog called singularity.sh, about technology, software, and security.
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I was a senior engineer at the Core OS (security) team at Apple in Cupertino, for a year, under Ivan Krstić's supervision. I developed software to help with Apple's internal security and incident response, researched iOS Security hardening, and helped write Apple's Deep Learning toolkit for richer data augmentation for image recognition.
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I was a senior engineer at Etsy, in NYC, for a year and a half, on Will Rogers's and Ben Hughes's team. I developed an incident response infrastructure for Etsy's fleet, with OSQuery, and implemented fraud detection analytics.
𝚂𝚝𝚊𝚛𝚝𝚞𝚙𝚜 + 𝚀𝚞𝚊𝚗𝚝𝚞𝚖 𝙲𝚘𝚖𝚙𝚞𝚝𝚒𝚗𝚐 + 𝙽𝚘𝚖𝚊𝚍𝚒𝚜𝚖
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I worked at Surfline in Huntington Beach, CA, where I built an end-to-end pipeline & software for surfers to retrieve clips of the waves they caught (from over 500+ cameras worldwide). I also helped maintain a worldwide camera infrastructure.
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I was a researcher engineer at Quantum Gravity Research Institute, working with Klee Irwin and his team in Malibu to simulate a quantum gravitational theory on quasicrystals. I taught Python, Agile, and DevOps to a team of 10+ scientists.
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I worked at Reaction Commerce, in Los Angeles, developing infrastructure, Kubernetes, Kustomize stuff, with Grig Gheorghiu.
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I worked as a quantum scientist/engineer at Zapata Computing, researching quantum machine learning with Dr. Alejandro Perdomo-Ortiz's team. This was around the same time my L.A. friend PBJ and I created Curiee, a non-profit language-agnostic destination for hackers to learn, play, and publish quantum computing research.
𝙱𝚞𝚒𝚕𝚍𝚒𝚗𝚐 𝚝𝚑𝚎 𝚍𝚎𝚌𝚎𝚗𝚝𝚛𝚊𝚕𝚒𝚣𝚎𝚍 𝚠𝚎𝚋 𝚠𝚒𝚝𝚑 𝚝𝚑𝚎 𝚑𝚘𝚖𝚒𝚎𝚜
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Peeps seem to care about these things: I bought my first BTC back in 2015 and received my first ETHs in 2017. I own very little fiat (
💾 ,💾 ). -
I worked as a senior software engineer at Nifty Gateway, Gemini for a few months. It was a fun experience, and I met cool folks like Matt English, conviction, and the Cock Foster brothers.
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I was the Head of Blockchain Engineering at Shopify, at Kaz Nejatian's and Alex Danco's team, where I founded and bootstrapped the engineering team. I am very fond of that gang!
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I founded MidsummerDAO with Chad Hugghins (Head of Marketing at Polygon), Ian Grant, and Damien Solarz, later pivoted to FilmmakerDAO. We did a lot of cool stuff but dissolved the project when folks didn't have the time for the DAO anymore. Cool friends I made on the journey: SwanVR, Shan from Livepeer, Jenil from Coinvise, Petra Wilson, and Hanamichi. Ah, btw, I am developerDAO #2247.
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I talked at LisCon 2021 main stage about the importance of storytelling for a functional society and a theoretical model to reward artists in the film production industry.
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I was part of Launch House's first and second web3 cohort in Beverly Hills and NYC. Made some good friends and lived their fun lifestyle for a little but couldn't keep up with the hype for too long. Friends I enjoyed meeting: Cameron from Aquari, Alex, the Crypto Cowboy, Filipe Macedo, Eman from AncientWarNFT, Caleb Gates from Colab.land, Gail from Metaphor, Shun Kakinoki, Joey from Folio, Prad from Sonr, Jordan from DiamondDAO, and Ibrahim from Dropverse.
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I wrote the smart contract for an on-chain generative NFT collection called "Storytelling Cards": generativestory.com. It consisted of a collection of 1999 randomized story cards, generated and stored on the Ethereum blockchain. It was pretty fun to develop this project, inspired by Loot's smart contract.
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Some homies and I invest and advise early-stage decentralized web3 founders from unprivileged backgrounds at paraboles.xyz.
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My friends from Talent Protocol believe my talent can be profitable, so they created $MIA on CELO. I am bullish on them
🖤 -
Two of my homies, Harvard dropouts Lucas Chi and Emmet Halm, founded DAOHQ, and I helped with the engineering side of the project.
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I am a core contributor at KeeperDAO, envisioning DeFi utopia with folks like Harzard, Tommy, and Pai-Sho.
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I am a white hat hacker researching vulnerabilities in the blockchains, at Immunefi.
👾 𝙻𝚘𝚗𝚐-𝚝𝚎𝚛𝚖 𝚏𝚘𝚌𝚞𝚜
𝕚𝕟𝕗𝕚𝕟𝕚𝕥𝕖 𝕘𝕒𝕞𝕖
Solving hard problems in the blockchains:
DeFi;
MEV;
Security;
What really entails becoming decentralized.
𝕗𝕚𝕟𝕚𝕥𝕖 𝕘𝕒𝕞𝕖𝕤
Understanding how the Simulation was designed;
Snowboarding in the winter;
Surfing in the summer;
Chess in any season.
𝚃𝚑𝚊𝚗𝚔 𝚢𝚘𝚞 𝚏𝚘𝚛 𝚛𝚎𝚊𝚍𝚒𝚗𝚐. 𝙰𝚗𝚢 𝚘𝚏 𝚖𝚢 𝚠𝚘𝚛𝚔 𝚒𝚜 𝚕𝚒𝚌𝚎𝚗𝚜𝚎𝚍 𝚞𝚗𝚍𝚎𝚛 𝚊 𝙲𝚛𝚎𝚊𝚝𝚒𝚟𝚎 𝙲𝚘𝚖𝚖𝚘𝚗𝚜 𝙰𝚝𝚝𝚛𝚒𝚋𝚞𝚝𝚒𝚘𝚗-𝙽𝚘𝚗𝙲𝚘𝚖𝚖𝚎𝚛𝚌𝚒𝚊𝚕-𝚂𝚑𝚊𝚛𝚎𝙰𝚕𝚒𝚔𝚎 𝟹.𝟶 𝚄𝚗𝚙𝚘𝚛𝚝𝚎𝚍 𝙻𝚒𝚌𝚎𝚗𝚜𝚎.




