Hi there 👋
I am working on designing machine learning systems for advancing audio engineering.
This includes things like:
- Improving the quality of recordings. [ flowEQ | IIRNet ]
- Learning how to control audio effects. [ DMC ]
- Designing audio effects to augment creativity. [ steerable-nafx | ronn | NeuralReverberator | micro-tcn ]
I have also built a number of audio packages, such as auraloss for audio-focused loss functions, as well as pyloudnorm for simple measurement of perceptual loudness, and pymixconsole a headless DAW in Python.
See my website for more details, and please reach out if you have any questions, or just would like to chat about audio and ML.

