Pull requests: bevyengine/bevy
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Directly copy moved Table components to the target location
A-ECS
Entities, components, systems, and events
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#5056
opened Jun 20, 2022 by
james7132
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Better Materials: AsBindGroup trait and derive, simpler Material trait
A-Rendering
Drawing game state to the screen
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Controversial
This requires a heightened standard of review before it can be merged
Allow unbatched render phases to use unstable sorts
A-Rendering
Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
#5049
opened Jun 19, 2022 by
james7132
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Default image sampler doc fix
A-Rendering
Drawing game state to the screen
C-Docs
An addition or correction to our documentation
#5047
opened Jun 18, 2022 by
sarkahn
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Add updated WSL2 Instructions
C-Docs
An addition or correction to our documentation
O-Linux
Specific to the Linux desktop operating system
O-Windows
Specific to the Windows desktop operating system
#5040
opened Jun 18, 2022 by
hecksadecimal
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Move adding DynamicUniformIndex to Extract
A-Rendering
Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
#5037
opened Jun 17, 2022 by
james7132
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Added performance warning when running stress test examples in debug mode
C-Examples
An addition or correction to our examples
C-Usability
A simple quality-of-life change that makes Bevy easier to use
#5029
opened Jun 16, 2022 by
Sheepyhead
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WebGPU support
A-App
Bevy apps and plugins
A-Rendering
Drawing game state to the screen
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Enhancement
A new feature
C-Performance
A change motivated by improving speed, memory usage or compile times
O-Web
Specific to web (WASM) builds
S-Controversial
This requires a heightened standard of review before it can be merged
#5027
opened Jun 16, 2022 by
mockersf
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Optional batch size for bevy_render
A-Rendering
Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
C-Usability
A simple quality-of-life change that makes Bevy easier to use
#5025
opened Jun 16, 2022 by
ManevilleF
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2 of 3 tasks
Add subgroup
A-App
Bevy apps and plugins
C-Usability
A simple quality-of-life change that makes Bevy easier to use
#5022
opened Jun 15, 2022 by
BD103
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do not reset is_visible for each camera
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
#5020
opened Jun 15, 2022 by
mockersf
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Add ViewRangefinder3d to reduce boilerplate when enqueuing standard 3D PhaseItems.
A-Rendering
Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
C-Usability
A simple quality-of-life change that makes Bevy easier to use
#5014
opened Jun 14, 2022 by
komadori
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Make Runtime information about types
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Usability
A simple quality-of-life change that makes Bevy easier to use
Reflect safe to implement
A-Reflection
Make Entities, components, systems, and events
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Controversial
This requires a heightened standard of review before it can be merged
Resource trait opt-in, requiring #[derive(Resource)]
A-ECS
Revert "merge Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
S-Controversial
This requires a heightened standard of review before it can be merged
matches_archetype and matches_table (#4807)"
A-ECS
#5006
opened Jun 13, 2022 by
alice-i-cecile
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bevy_reflect: Trait casting
A-Reflection
Runtime information about types
C-Enhancement
A new feature
S-Controversial
This requires a heightened standard of review before it can be merged
#5001
opened Jun 13, 2022 by
MrGVSV
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Add option to center a window
A-Windowing
Platform-agnostic interface layer to run your app in
C-Usability
A simple quality-of-life change that makes Bevy easier to use
#4999
opened Jun 12, 2022 by
LoipesMas
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[WIP] World query filter proposal prototype implementation.
A-ECS
Entities, components, systems, and events
C-Usability
A simple quality-of-life change that makes Bevy easier to use
Add Exponential Moving Average into diagnostics
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Enhancement
A new feature
#4992
opened Jun 11, 2022 by
CAD97
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unpin nightly and disable weak memory emulation
C-Build-System
Related to build systems or continuous integration
C-Code-Quality
A section of code that is hard to understand or change
#4988
opened Jun 11, 2022 by
mockersf
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Add missing HTML colors to Color struct.
A-Rendering
Drawing game state to the screen
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Controversial
This requires a heightened standard of review before it can be merged
#4978
opened Jun 9, 2022 by
BreadcrumbIsTaken
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Implement Reflect for TypeId
A-Reflection
Runtime information about types
C-Usability
A simple quality-of-life change that makes Bevy easier to use
#4976
opened Jun 9, 2022 by
PROMETHIA-27
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Note that changes to licensing are controversial
A-Meta
About the project itself
C-Docs
An addition or correction to our documentation
S-Controversial
This requires a heightened standard of review before it can be merged
#4975
opened Jun 9, 2022 by
alice-i-cecile
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