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macOS System-wide Audio Equalizer & Volume Mixer 🎧
Updated
Nov 23, 2021
Swift
An audio effects library for the Web Audio API.
Updated
Sep 10, 2021
JavaScript
Physical modelling signal processing for analog tape recording
An audio player for macOS, inspired by Winamp for Windows.
Updated
Nov 16, 2021
Swift
Vult is a transcompiler well suited to write high-performance DSP code
Updated
Dec 13, 2021
OCaml
DisPlayer is a customizable audio visualization component that works with recording and playing back audio files
Updated
Jul 12, 2021
Objective-C
🔉 Collected C++ implementations of the classic 4-pole moog ladder filter
My curated list of audio DSP and plugin development resources
Encode an image to sound and view it as a spectrogram - turn your images into music
Updated
Aug 26, 2020
JavaScript
Updated
Dec 7, 2021
ChucK
ultimate vocal harmonizer
Evolving Artificial Neural Networks for Cross-Adaptive Audio Effects
Updated
Jun 29, 2021
Python
A basic and experimental guitar modeling amp
Updated
Jan 18, 2018
SuperCollider
A real-time netlist based audio circuit plugin
A multipurpose Discord bot.
Updated
Dec 3, 2021
Python
Phaser effect based loosely on the Schulte Compact Phasing 'A'
A maximally truculent distortion effect
Node based multi effects audio processor
An audio compressor plugin created with JUCE
A simple but powerful audio editor
a MIDI-controlled harmonizer audio plugin
Accompanying material for the paper 'A Real-Time Audio Effect Plug-In Inspired by the Processes of Traditional Indonesian Gamelan Music'
Graphical audio convert and filter tool
Rust-based VST plugin development library with hardware accelerated GUI support.
Updated
Jan 14, 2019
Rust
Reverb effect using hybrid impulse convolution
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Hi,
I think that is not good to store the frequencies of the notes since the formula "note x 2 N/12" would give the frequency and you might pitch the base frequency 440 (not everybody use 440 as base frequency )