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emscripten

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kulicuu
kulicuu commented Jun 28, 2022

Problem
I am returning to WebGL work after some time away (with Vulkan) so may be misinterpreting something here, but...
The WebGL example loops through the render_gl function every frame. Therefore it's recompiling the shaders, linking them, all of this work that doesn't need to be repeated in the render loop.

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Steps to reproduce the behavior:
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