Cocos2d-x is a suite of open-source, cross-platform, game-development tools used by millions of developers all over the world.
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wgpuwhose documentation contain examples using GLSL syntax or other references to GLSL elements. Since WGSL is now the standard shading language for WebGPU, it would be beneficial to readers if these examples were presented first in WGSL. (Keeping the GLSL would still be helpful for new users arriving from WebGL.)Relevant occurrences of the text "GLSL" in docu