mud
A MUD (Multi-User Dungeon) is a multiplayer real-time virtual world, usually text-based, combining elements of role-playing games, hack and slash, player versus player, interactive fiction, and online chat.
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Do you want to request a feature or report a bug?
bug
What is the current behavior?
When a user types on chat, everyone in the map can see it.
**If the current behavior is a bug, please provide the exact ste
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Feb 11, 2021 - JavaScript
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Jun 22, 2022 - Elixir
Brief summary of issue / Description of requested feature:
Steps to reproduce the issue / Reasons for adding feature:
- Open up alias editor on macOS.
Error output / Expected result of feature
Fonts should be consistent & professional.
Extra infor
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Jul 4, 2021 - Python
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May 16, 2022 - JavaScript
I have noticed you can't send a multiline message using the client. The enter button sends the message, which is fine, but It would be good to be able to use shift+enter to insert a new line.
I've also noticed that if you copy some text with line breaks and you paste it into the client input the line breaks get replaced by whitespaces.
My use case for this is the game I'm developing where u
web client - allow client-side CSS. People like to customize, let them upload or supply their own CSS?
Make it possible to mute the autospoken part of TTS, eg. speaking incoming text
as it arrives etc. This should not mute TTS generated from scan_index or
tts:speak_direct from lua.
Eg.
-- Mutes auto-spoken TTS
tts:mute()-
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May 28, 2022 - C
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Feb 14, 2018 - C#
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Jul 15, 2022 - C#
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Jul 8, 2022 - Go
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Jul 24, 2022 - Lua
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Dec 11, 2018 - C++
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May 12, 2018 - Haskell
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Sep 18, 2020
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Feb 22, 2021 - JavaScript
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Jun 1, 2022 - Lua
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Sep 15, 2019 - Elixir

My problem
When I select a textfield tab, I have to click a second time in the textbox.
Two tabs:


Select tab 2:
Another click for the textbox:
![3](https://user-images.github