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Jun 23, 2022 - JavaScript
webassembly
WebAssembly (abbreviated Wasm) is a binary instruction format for a stack-based virtual machine. Wasm is designed as a portable target for compilation of high-level languages like C/C++/Rust, enabling deployment on the web for client and server applications.
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Jul 9, 2022 - Rust
~/go/src/go.googlesource.com/go/src/compress/flate $ tinygo test -c compress/flate && ./flate.test
~/go/src/go.googlesource.com/go/src/compress/flate $ go test -c && ./flate.test
PASS
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Jul 9, 2022 - C
Summa
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Jan 7, 2021 - Go
I think it would be helpful to have more example in docstrings on how to use various functions and methods exposed in Pyodide. The general approach could be to,
- have a short description documenting the function/method/class and its parameters/return value
- include an example, ideally that is run as a doctest (we need to figure out how to do this) otherwise those will get outdated in time
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May 12, 2022 - Assembly
fuzzing: Use `wasm-encoder` rather than generating WAT text and then assembling it in dummy imports
In bytecodealliance/wasmtime#2497 (comment) we added support for generating nested modules, and we generate these modules by concatenating strings of WAT and then passing it to Module::new which internally checks for WAT strings and assembles them into Wasm bytes if necessary.
We can make this more efficient, improving the number of test cases we fuzz in a
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Jun 21, 2022
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Jul 8, 2022
On which page?
https://platform.uno/docs/articles/guides/uno-material-walkthrough.html
What's wrong?
Step 2 within the "Section 2: Using Uno.Material library" section makes reference to Chip/ChipGroup/Card/Divider which have now all been moved to the Uno.Toolkit.UI.Material package.
These changes will also need to be reflected in the referenced UnoMaterialSample, an issue tracking
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Jul 9, 2022 - WebAssembly
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Jul 7, 2022 - C
Related to metering wasm3/wasm3#127 and being able to run a set number of instructions, I'd like to be able to serialize a paused interpreter's state and deserialize it to a new interpreter instance; very roughly,
const interp = new wasm3.Interpreter(module);
interp.interpretNInstructions(100);
const interpState = interp.serializeState();
const interp2 = wasm3.In
I will take care of this
Problem
walt-cli package when linking multiple .walt files together can "wrap" the modules in a stand-alone JS module. The resulting module is too large because it serialized the dependency tree with the AST information encoded directly into the output, resulting in a massive amount of js.
Encoding the dependencies into the file is done to ensure the module can be used stand-alone in br
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Mar 23, 2022 - Rust
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May 6, 2022 - Go
Motivation
In WasmEdge, we already support JavaScript, NPM packages, ES6 modules, and even using Rust to implement JS APIs.
However, one of the most commonly requested features is full node.
Most of the macros exported by seed are undocumented, see: https://docs.rs/seed/0.7.0/seed/#macros
It would be good if at least the most commonly used are documented with an example.
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Jun 27, 2022
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Feb 17, 2022 - Rust
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