sdl
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Jul 8, 2022 - C++
Describe the bug
In Linux when the engine loads, it detects that there is EFX capabilities but then states that EAX 2 is out of the question.
Expected behavior
shoudln't EAX usage be replaced by EFX usage? and if so maybe this should be indicated when the sound is loaded, isn't it?
BugTrap error report
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtensi
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Jul 6, 2022 - C++
This idea is about how there should be a configurable script that can be edited by the level designer (like the init-script for sectors) and activates when the player leaves the level (Presses "Abort Level"). I am aware this already exists in the worldmap editor, but if there was a version that could affect saved variables in the levels that would be great.
From the comment in SDL_filesystem.h:
Please call SDL_free() on the pointer when you are done with it
When building the project with MSVC, I ran into some debug heap asserts early into the program startup.
The culprit appears to be the code in m_config.c that does free(prefdir) as changing these to SDL_free(prefdir) resolved the issue.
I'm not sure what to do about `GetDefaultConfi
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Feb 27, 2022 - C++
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Jun 13, 2022 - C++
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Apr 9, 2022 - C
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May 25, 2022 - C
Is your feature request related to a problem? Please describe.
Standard mode has the usual keystrokes for notepad, but there are more that would probably be useful.
Describe the solution you'd like
As a first step, a quick review of the common keystrokes in notepad/wordpad/work, for example might throw up some obvious ones we could add
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Jun 23, 2022 - TypeScript
Parse specially when the string starts with SMGen to make sure we interpret auto-generated seeds properly.
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Jul 9, 2022 - C
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May 17, 2019 - C#
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Jul 7, 2022 - C++
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Nov 12, 2020
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Jul 3, 2022 - C++
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Oct 22, 2020 - PHP
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Environment:
Current behavior:
The documentation and type hint of
pygame.Vector2.crossclaim it returns a Vector2 but it returns a float.Expected behavior:
Documentation and t