Issues: godotengine/godot
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
On android, exporting with a debug template, tweens doesn't work
#62566
opened Jun 30, 2022 by
somebody1121
Godot Vibrate Null Pointer Exception
bug
needs testing
platform:android
topic:porting
#62537
opened Jun 29, 2022 by
likeich
Opening resources in the inspector makes ResourceSaver unable to rewrite variables containing subresources.
bug
topic:editor
#62536
opened Jun 29, 2022 by
IIGreed
NavigationAgent2D default settings in Godot 3.5 RC5 not useable
enhancement
topic:navigation
#62532
opened Jun 29, 2022 by
golddotasksquestions
Advance expression for AnimationTree doesn't seem to work
bug
topic:animation
#62530
opened Jun 29, 2022 by
joaopedrosgs
Godot Mono creates a .mono directory in projects with no C# scripts
enhancement
topic:dotnet
#62515
opened Jun 29, 2022 by
Ryhon0
Recent nodes remembered from previously deleted project with same name
bug
topic:editor
usability
#62512
opened Jun 29, 2022 by
duianto
Search Help: Empty results list when nothing is in the filter box
enhancement
topic:editor
#62508
opened Jun 29, 2022 by
me2beats
set_deferred() and call_deferred() on Area2D monitoring/monitorable reports collisions inconsistently
bug
topic:physics
topic:2d
#62506
opened Jun 29, 2022 by
nstryder
Broken hints/tool tips on XWayland and X11 (EditorHelpBit)
bug
needs testing
platform:linuxbsd
topic:porting
topic:rendering
#62496
opened Jun 28, 2022 by
Lasuch69
Previous Next
ProTip!
Adding no:label will show everything without a label.