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webgpu
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Is your feature request related to a problem? Please describe.
Per the draft spec, it appears that GPUBuffer is supposed to expose it's size and usage via readonly properties:
https://gpuweb.github.io/gpuweb/#buffer-interface
As of wgpu-rs 0.13.1, on the rust side neither of these properties are currently visible to application code. Also the wgpu::Buffer type doesn't appear to be cachi
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Right now the compute rasterizer only supports a simple list of triangles. It would be a good exercise to add support for an index buffer to support more complex models without using too much memory. You'll need to:
- Create another buffer, similar to the vertex buffer, that holds indices into the vertex buffer, and send that to the compute shader
- Change how many times the compute dispatches
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See KhronosGroup/glTF#1691 for implementation spec.