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vivekashok1221
vivekashok1221 commented May 8, 2022

image

When setting a reminder with the !remind command, the embed contains a timestamp which states the time at which the reminder will arrive. Same should be done for the embed you get when you edit a reminder, i.e, a timestamp of the newly edited time should

good first issue a: utility t: enhancement
lucian929
lucian929 commented May 2, 2022

Why?

I'd like to send players specific messages and/or commands when they boost the discord.

What and How?

When a player boosts the discord, it should fire a PlayerBoostGuildEvent or something along the lines of that. I suppose the plugin could have an option in the config to run events/messages, but from what I could see the only thing that exists is the LP context.

Are there alte

i0bs
i0bs commented Feb 9, 2022

What is the feature you're proposing?
unstable is a land of both creativity and instability, which is commonly seen from the consistency in bugs appearing on this branch. This branch helps us with standardising a rapid development workflow, however, we often find ourselves having issues with detecting when regular core features of the library begin to break. It's hard to always be able to c

documentation enhancement good first issue
KILLEliteMaste
KILLEliteMaste commented Jul 23, 2021

Currently i.e. Message#edit(String) only updates the message content instead of removing the embed and components. The method should be changed to "replace" the message with the given new content and corresponding new methods i.e. Message#editContent should be added to only update the specific field.

breaking-change good first issue

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