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Game Development

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Video game developers take a designer's concepts and build them into a playable game for users. Video game developers, also known as games developers or video game programmers, write code for games for a variety of formats, such as PCs, consoles, web browsers and mobile phones.

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mieldepoche
mieldepoche commented Aug 9, 2022

Godot version

4.0.alpha13

System information

linux

Issue description

https://user-images.githubusercontent.com/71937306/183679276-d3a59887-300b-470b-b8cd-c584a0a7f9e9.mp4

  • Saving then reloading the scene works.
  • This works as expected in 3.5 official: the new mesh uses the surface material override instantly.

Steps to reproduce

As seen in the video:

  1. Create a Mes
openage
heinezen
heinezen commented Jan 22, 2021

Required skills: Cython

Difficulty: Medium

Animation frames from AoE2 graphics files are packed into a texture atlas by the openage converter. We use bin packing to find the optimal arrangement (= smallest atlas dimensions) of the frames in the atlas. Bin packing becomes computationally intensive if a lot of frames are packed (look

improvement python assets good first issue
emilk
emilk commented Feb 20, 2021

Tracking issue for improving the egui docs. Other suggestions for improvements welcome!

All doc-examples need to be part of the doctests (i.e. they should never be marked ignore, though no_run can maybe sometimes be motivated).

egui

The crate-level docs for egui (at https://docs.rs/egui generated from egui/src/lib.rs) sh

help wanted good first issue docs and examples
bjorn
bjorn commented Jun 18, 2021

The Terrain Brush can fill full tiles by holding Control. It is mentioned in the manual, but it would be nice if this feature was easier to discover. Also some people may want this mode to be the default, so that they don't have to hold Control all the time.

I'd suggest we add a toggle button, or two buttons to switch between, to the toolbar for the Terrain Brush. It should allow changing the c

usability good first issue
Game-Programmer-Study-Notes

我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

  • Updated Oct 16, 2021
KingOfIce77
KingOfIce77 commented Dec 28, 2021

Hijacking top post for tasks:

  • Add environment variable to pygame module docs with the other environment variables
  • Add note about current behaviour (defaults to no joystick events for apps without focus) to joystick module introduction somewhere.
  • Nice to have: open a new issue about adding SetSDLHint() & GetSDLHint() (names not final) to new context module.

**Win

agones
roberthbailey
roberthbailey commented Aug 9, 2022

Is your feature request related to a problem? Please describe.
Right now if you click on the "Create documentation issue" link from a page on the website, it opens a new issue with the issue title set to the name of the page and nothing in the body.

Describe the solution you'd like
We should use a template (like this one that is used for feature requests) for documentation issues cre

kind/feature help wanted good first issue
Wikipedia
Wikipedia