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A modern cross-platform low-level graphics library and rendering framework
Updated
Aug 29, 2022
Batchfile
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
A modern cross-platform low-level graphics API
Skylicht Engine is C++ Game Engine based on Irrlicht 3D. We have upgraded to more features. Cross-Platform Framework (Android, IOS, UWP, HTML5)
OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl
Sample projects demonstrating the usage of Diligent Engine
Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )
Skinnable GUI with useful widget collection. Fork of GWEN.
Cross-platform modern game engine.
High Performance off-screen rendering (OSR) demo using CEF
魔方游戏,包含DirectX9、DirectX11、JavaScript(WebGL)三种实现版本
Graphics engine written in C++ using DirectX11
The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one day a complete foundation for the development of real time graphical applications such as games
🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.
Various programs around Desktop Duplication API, DirectX Video Processor, Shader, DX11/DX9
Unfinished, experimental d3d11.dll wrapper for intercepting DirectX 11 function calls.
Luna Engine is DirectX 11 based engine that i am trying to make.
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