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413 public repositories
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Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
Procedural generation library for Unity
Map generator for games. Generates island maps with a focus on mountains, rivers, coastlines.
Updated
Aug 24, 2017
ActionScript
Create beautiful generative geometric background images from a string.
Updated
Jan 22, 2022
Ruby
A fast simplex noise implementation in Javascript / Typescript.
Updated
Oct 14, 2022
TypeScript
Procedural modeling in Blender using Node Editor
Updated
Feb 23, 2021
Python
Simple and flexible programming language for applications development
🌏 : Dungeon free resources (terrain & roguelike generation)
Home of a voxel game engine and its tools (like a voxel editor)
An experiment in procedural dance animation
Updated
Nov 15, 2018
Common Lisp
Houdini recipe files repository.
A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.
Updated
Jul 6, 2022
JavaScript
🔍 Search Engine for a Procedural Simulation of the Web with GPT-3.
Updated
Jul 7, 2022
JavaScript
Sketches made with ShaderLab in Unity.
Updated
Oct 31, 2019
ShaderLab
🌄 Infinite background environments for A-Frame in a line of HTML.
Updated
Oct 3, 2022
JavaScript
Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!
Spriteworld: a flexible, configurable python-based reinforcement learning environment
Updated
Jun 1, 2020
Python
An infinite wireframe world in WebGL
Updated
Jul 30, 2016
JavaScript
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