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Catch2, Google Test and doctest Adapter for the VSCode
Updated
Jul 30, 2022
TypeScript
Simple Useful Libraries: C++17/20 header-only dynamic bitset
JUCE 6, Catch2 & CMake on Github Actions
Session-based Beast/Asio wrapper requiring C++14
A template C++ repository, using CMake and Catch
Updated
May 30, 2022
Python
Two C/C++ testing tools, mockcpp and testngpp.
Implementation based on the book The Ray Tracer Challenge
YADJC (Yet Another Dummy Java Compiler) with Lexical and Parser generators.
C++ project template with unit-tests, documentation, ci-testing and workflows.
Updated
Apr 11, 2022
CMake
A template for a cross-platform C++20 project including CMake, unit-testing with Catch, cross-platform CI with Travis-CI/Github Actions and cross-platform release builds using Github Actions.
Updated
Apr 29, 2022
CMake
My public talks, their abstracts, code snippets, and sample projects
Benchmarks - Unit Testing Frameworks
Updated
Mar 26, 2019
CMake
My C++ implementation of the monkey programming language
Example of C/C++ autograding with Catch2 library - GitHub Classroom
STL-like implementations of sorting algorithms.
The simulator of CodeCharacter 2022
Genetic Programming close to Metal
A CLI tool written in Go used to generate C++ projects
Various skip list implementations
Catch2 Matchers and test helpers for JUCE AudioBlocks
Algorithms implemented and tested in C++
A C++ implementation of 912 DSA.
A Rust port of the Catch unit-testing framework
A console-based TD game engine written in C++ .
My study notes for cpp language and sort out some tools
A small cross-platform, Qt-based combat manager for D&D-like games.
2d game framework pet project using C++17, SDL2, Entt and Catch2
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I built a lua model and test it with python, its a 3DOF robot arm:
`
print("Lua: Constructing robot_3DOF")
inertiaMatrix = {
{2.0,0. ,0. },
{0. ,2.0,0. },
{0. ,0. ,2.0}
}
print("Lua: Body mass and geometry properties")
bodies = {
base = { mass = 1.,
com = {0.,0.,0.},
inertia = inertiaMatrix},
lin