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🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
RTMP live streaming client for Android
A maintained collection of useful & free unity scripts / library's / plugins and extensions
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Updated
Oct 14, 2022
HLSL
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
⛵ 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
Updated
Oct 14, 2021
ShaderLab
📷 A composable image editor using Core Image and Metal.
Updated
Oct 6, 2022
Swift
📚 Library of all kind of scripts, snippets & shaders for Unity
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
Mesh replacement for THREE.Line
Updated
Oct 25, 2022
JavaScript
A sprite glow effect for Unity game engine
Updated
Apr 25, 2022
ShaderLab
A .NET library to run C# code in parallel on the GPU through DX12, D2D1 and dynamically generated HLSL compute shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
A wonderful list of Game Development resources.
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
⚡️ 基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
curtains.js is a lightweight vanilla WebGL javascript library that turns HTML DOM elements into interactive textured planes.
Updated
Jul 21, 2022
JavaScript
Graphic Engine & Game Engine lists
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