Issues: mrdoob/three.js
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FBXLoader.js should use the "min" function and not the "max" function when limiting the penumbra value.
Loaders
#24910
opened Nov 4, 2022 by
roschler
Sprites with off-center .center properties potentially not rendered at frustum edges.
Bug
#24822
opened Oct 20, 2022 by
LukasWho156
GLTF Orthographic camera size seems to be handled incorrectly.
Loaders
#24800
opened Oct 14, 2022 by
will-ca
DRACOLoader: Draco library version and usage is outdated
Loaders
#24787
opened Oct 12, 2022 by
Oletus
SVGLoader: Exception in
isHoleTo when loading an SVG file
Loaders
Needs Investigation
#24780
opened Oct 11, 2022 by
gregsadetsky
GLTFLoader: Incorrect bind pose for newly loaded armatures
Bug
Loaders
#24772
opened Oct 10, 2022 by
mattrossman
Editor Local Mode: File-open/save and Folder-browser-tab
Editor
#24766
opened Oct 10, 2022 by
leweyg
USDZExporter does not export glass like materials anymore
Needs Investigation
Regression
#24748
opened Oct 5, 2022 by
dev-newvisibility
Raycasting: Ensure that world matrices are up-to-date
Suggestion
#24736
opened Oct 3, 2022 by
0xAxiome
Stringified DracoLoader body fails to load with vite
build.keepNames: true
Loaders
#24729
opened Oct 2, 2022 by
marwie
Option to disable two-pass rendering of transparent objects
Enhancement
#24711
opened Sep 29, 2022 by
dmikis
Emissive color is not applied when using Bloom
Needs Investigation
#24703
opened Sep 27, 2022 by
cx20
Unexpected interaction between Object.groupOrder and .renderOrder
Needs Investigation
#24692
opened Sep 24, 2022 by
sigmaxipi
Transfer the ownership of this repo to an organization account
Suggestion
#24676
opened Sep 22, 2022 by
VincentTam
ThreeJS Editor doesn't take into account Scene cameras anymore
Editor
#24642
opened Sep 14, 2022 by
Pourfex
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