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goldsrc-monitor Public
Simple utility for mapping/scripting/speedrunning or researching games based on GoldSrc/Xash3D FWGS engine (such as CS 1.6, HL, HL:OF, HL:BS, and other HL-mods). Uses RapidJSON and PolyHook 2.
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sh3-evil-effect Public
Reverse-enginereed implementation of procedural texturing visual effect "Another World Evil" from Silent Hill 3. Uses OpenGL, FreeImage, GLFW, GLM.
1,120 contributions in the last year
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Activity overview
Contributed to
SNMetamorph/PrimeXT,
FWGS/xash3d-fwgs,
SNMetamorph/goldsrc-monitor
and 16 other
repositories
Contribution activity
August 2022
Created 101 commits in 5 repositories
Created 1 repository
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SNMetamorph/makespray
HTML
•
Built by
Created a pull request in FWGS/xash3d-fwgs that received 5 comments
engine: client: enable interpolation of local player angles
To look player model in third person look smooth
+4
−1
•
5
comments
Opened 7 other pull requests in 1 repository
FWGS/xash3d-fwgs
6
merged
1
closed
Reviewed 2 pull requests in 1 repository
FWGS/xash3d-fwgs
2 pull requests
Created an issue in FWGS/xash3d-fwgs that received 2 comments
mdldec: implement support for decompiling models with bone weights
Crowbar decompiling tool can be used as reference for this
2
comments
Opened 4 other issues in 4 repositories
NVIDIAGameWorks/PhysX
1
open
NVIDIAGameWorks/PhysX-3.4
1
closed
FWGS/xash3d-fwgs
1
closed
kweatherman/sigmakerex
1
closed
3
contributions
in private repositories
Aug 4



