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Jun 7, 2022 - Rust
Lua
Lua is a programming language written in C that emphasizes performance. It has automatic memory management and is often used to extend software written in other languages.
Here are 99 public repositories matching this topic...
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Jun 15, 2022 - Rust
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This is something we need to have. While it does have some downsides in introducing bad practice behavior, it's pretty useful.
Given lib.wu with the following content:
bob := "BUILDER"
important_number: float = 100.0The following otherfile.wu ...
import lib { * }Should automatically generate the following import code in otherfile.lua:
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Mar 24, 2022 - Rust
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In distant-lua's process userdata, we have a status method that returns Status|nil, but the wait method returns success, exit_code instead of Status.
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Feb 23, 2022 - Rust
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Make it possible to mute the autospoken part of TTS, eg. speaking incoming text
as it arrives etc. This should not mute TTS generated from scan_index or
tts:speak_direct from lua.
Eg.
-- Mutes auto-spoken TTS
tts:mute()Retiring bindings
- Python 2 support (ends in one year) - an probably all versions less than 3.4
- PHP5 (support just ended this year) - maybe porting to PHP7?
- Luvit support - 7 years no updates
- Newlisp - 7 years no updates
- Guile - 7 years no updates
- Awk - 6 years no updates (is anyone using them at all?)
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Dec 29, 2021 - Rust
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Jun 28, 2022 - Rust
The crate is very new, and I am not that familiar with Rust + Bevy,
Baseline benchmarks should be written, and code optimised.
A good start would be, not running scripts which do not have any callbacks corresponding to the set of events fired this frame.
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Jul 1, 2020 - Rust
Created by Roberto Ierusalimschy, Waldemar Celes, and Luiz Henrique de Figueiredo
Released 1993
- Organization
- lua
- Website
- www.lua.org
- Wikipedia
- Wikipedia
Given that .editorconfig file provides some settings that are supported by stylua, it could be handy to read that file to avoid duplicating these settings.