A procedural textures authoring and 3D model painting tool based on the Godot game engine
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Updated
Dec 4, 2022 - GDScript
A procedural textures authoring and 3D model painting tool based on the Godot game engine
Suite of gimp plugins for texture synthesis
Texture synthesis from examples
Fast Example-based Image Synthesis and Style Transfer
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
Bitmap generation from a single example with convolutions and MCMC
Official implementation of the paper Plan2Scene.
Code for TileGAN: Synthesis of Large-Scale Non-Homogeneous Textures (SIGGRAPH 2019)
Code for the paper "Two-Stream Convolutional Networks for Dynamic Texture Synthesis". Presented at CVPR '18.
TF implementation of our CVPR 2021 paper: OSTeC: One-Shot Texture Completion
Learning a Neural 3D Texture Space from 2D Exemplars [CVPR 2020]
Pytorch code for ECCV'22 paper. ShAPO: Implicit Representations for Multi-Object Shape, Appearance and Pose Optimization
This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron
Implementation of a 3D Face Generative Model
Graph.ical, a procedural texture authoring application developed for PROCJAM 2018.
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