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javascript-game-engine

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server

RuneJS is a RuneScape game server written in TypeScript and JavaScript. The goal of the project is to create a comprehensive game engine, while also providing simple and easy to use content development systems and APIs.

  • Updated Mar 29, 2022
  • TypeScript
ksplatdev
ksplatdev commented Apr 4, 2022

2.2.0

This update improves and adds flexibility to rendering.

This update overhauls the physics system by adding a complete new SAT collision system with different shaped hitboxes and multiple adjustable
hitboxes for PhysicsBody.

This update overhauls the sound system by adding support for WebAudio and fallback to HTMLAudio.

This update improves the animation system by adding Tweens

good first issue release renderer physics

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