RuneJS is a RuneScape game server written in TypeScript and JavaScript. The goal of the project is to create a comprehensive game engine, while also providing simple and easy to use content development systems and APIs.
This update improves and adds flexibility to rendering.
This update overhauls the physics system by adding a complete new SAT collision system with different shaped hitboxes and multiple adjustable
hitboxes for PhysicsBody.
This update overhauls the sound system by adding support for WebAudio and fallback to HTMLAudio.
This update improves the animation system by adding Tweens
100% Pure JavaScript Game Engine created to be light-weight and simple. This game engine template is made for absolute beginners to learn how to make HTML/JS games very easily!
2.2.0
This update improves and adds flexibility to rendering.
This update overhauls the physics system by adding a complete new SAT collision system with different shaped hitboxes and multiple adjustable
hitboxes for PhysicsBody.
This update overhauls the sound system by adding support for WebAudio and fallback to HTMLAudio.
This update improves the animation system by adding Tweens