Scripting platform, modding framework and VR support for all RE Engine games
-
Updated
Feb 3, 2023 - C++
Scripting platform, modding framework and VR support for all RE Engine games
HTML5 raycasting demo using React
A Q3-like first person controller for Unity
A First-Person Controller for Unity.
First person character controller for Godot Engine 3.x
A physics-based split-screen FPS parody of Overwatch. Uses LibGDX and Bullet for physics.
A first person character controller for the Three.js graphics library
Template to make FPS games in Unity3D
A first person grid based dungeon crawler engine script for RPG games written in PHP. Provides rendering of dungeon graphics and auto mapping.
Action recognition in first person (egocentric) videos.
The interaction system is useful for implementing functionality or props for the player to interact with. This could be done by looking at an object, touching it or by pressing a button, while looking at it. This is a useful tool to use when making first person games.
The Skyscraper Project
Developed with Unreal Engine 4. This project contains: objects of construction; functionality for selecting / changing the construction object; switching between building modes; logic for setting the position and rotation of the object before construction; spawn objects; functionality for removing objects from the scene (canceling construction).
A first-person, turn-based adventure game written in Pygame.
Exploration-focused game based on Yume Nikki featuring low-poly aesthetic
Threejs Controls as modules (from examples folder)
A very simple template for a first person game made with Unity. Includes a player prefab with camera, movement script, and look script.
Add a description, image, and links to the first-person topic page so that developers can more easily learn about it.
To associate your repository with the first-person topic, visit your repo's landing page and select "manage topics."